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This will be blended with another visual approach that will give fantastic silhouettes, scale, and rapid development. This, plus painterly blended static and animated objects works, brilliantly. My goal over the next week is to use both approaches and the lessons to build a solid looking level based off level two. I’m super excited to finally have a look that will all fit together.

First Rendition of Level 2

Level 2 Old Rendition

Second Rendition of Level 2

Level 2 Shader

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